Colorless Abilities in Pokémon TCG Pocket
Browse all 26 Colorless card abilities in Pokémon TCG Pocket. Search by name or effect, and see which cards have each ability.
Fur Coat


This Pokémon takes −20 damage from attacks.
7 unique cards



+1
Counterattack



If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon, do 20 damage to the Attacking Pokémon.
3 unique cards


Guts


If this Pokémon would be Knocked Out by damage from an attack, flip a coin. If heads, this Pokémon is not Knocked Out, and its remaining HP becomes 10.
2 unique cards

Boosted Evolution

As long as this Pokémon is in the Active Spot, it can evolve during your first turn or the turn you play it.
1 unique card
Buggy Evolution

Whenever you attach an Energy from your Energy Zone to this Pokémon, put a random card from your deck that evolves from this Pokémon onto this Pokémon to evolve it.
1 unique card
Carefree Steps

If any damage is done to this Pokémon by attacks, flip a coin. If heads, prevent that damage.
1 unique card
Catching Tail

Once during your turn, you may put a random Pokémon Tool card from your deck into your hand.
1 unique card
Comatose

As long as this Pokémon is in the Active Spot, whenever you attach an Energy from your Energy Zone to it, it is now Asleep.
1 unique card
Comforting Song

Once during your turn, you may heal 20 damage from your Active Pokémon.
1 unique card
Data Scan

Once during your turn, you may look at the top card of your deck.
1 unique card
Defensive Whirlwind

This Pokémon takes −30 damage from attacks from [F] Pokémon.
1 unique card
Drive Off

Once during your turn, you may switch out your opponent's Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)
1 unique card
Fabled Luster

This Pokémon can't be affected by any Special Conditions.
1 unique card
Full-Mouth Manner

At the end of your turn, if this Pokémon is in the Active Spot, heal 20 damage from it.
1 unique card
Guard Dog Visage

As long as this Pokémon is in the Active Spot, attacks used by your opponent's Active Pokémon cost 1 [C] more.
1 unique card
Happiness Supplement

Once during your turn, you may remove a random Special Condition from your Active Pokémon.
1 unique card
Insomnia

This Pokémon can't be Asleep.
1 unique card
Massive Body

As long as this Pokémon is in the Active Spot, your opponent can't play any Stadium cards from their hand.
1 unique card
Portrait

Once during your turn, if this Pokémon is in the Active Spot, you may look at a random Supporter card from your opponent's hand. Use the effect of that card as the effect of this Ability.
1 unique card
Repelling Wind

Once during your turn, you may switch out your opponent's Active Basic Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)
1 unique card
Seal of Antiquity

If you don't have Regirock, Regice, and Registeel on your Bench, this Pokémon can't attack.
1 unique card
Search for Friends

Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may put a Supporter card from your discard pile into your hand.
1 unique card
Sky Support

As long as this Pokémon is on your Bench, your Active Basic Pokemon's Retreat Cost is 1 less.
1 unique card
Snoozing Habit

As long as this Pokémon is in the Active Spot, whenever you attach an Energy from your Energy Zone to it, it is now Asleep.
1 unique card
Ultra Thrusters

Once during your turn, you may switch your Active Ultra Beast with 1 of your Benched Ultra Beasts.
1 unique card
Veevee ’volve

This Pokémon can evolve into any Pokémon that evolves from Eevee if you play it from your hand onto this Pokémon. (This Pokémon can't evolve during your first turn or the turn you play it.)
1 unique card