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  3. Pull Rates

Pokémon TCG Pocket Pull Rates

Every Pokémon TCG Pocket pack uses the same probability tables. Below are the official PTCGP pull rates for Normal Packs, the rare "God Pack", and each individual card slot.

Rates match the official in-game “Offering Rates” screen and are the exact tables used by our pack opening simulator.

01

At a glance

Guaranteed cards

3 × 1-Diamond

Cards 1–3 of every Normal Pack are always 1-Diamond.

1★ or better per pack

21.1%

Chance that a Normal Pack contains at least one card of 1-Star rarity or above — about 1 in 5 packs.

Crown Rare per pack

0.2%

Chance of at least one Crown Rare in a Normal Pack — about 1 in 500 packs.

Rare Pack chance

0.05%

About 1 in 2,000 packs is a Rare Pack (God Pack) — all five cards are 1-Star or better.

02

Anatomy of a Normal Pack

Every Normal Pack contains exactly five cards. The first three are always 1-Diamond commons — all the excitement lives in the last two slots, and the 5th card has by far the best odds.

Diamond

Card 1

Always 1-Diamond

Diamond

Card 2

Always 1-Diamond

Diamond

Card 3

Always 1-Diamond

StarStar

Card 4

Upgraded odds · 4.4% ★

Crown

Card 5

Best odds · 17.5% ★

03

Per-card probabilities

Roughly 1999 out of every 2000 packs you open are Normal Packs. They contain three guaranteed 1-Diamond cards followed by two cards rolled from weighted probability tables.

4th card (Normal Pack)

Upgraded odds
  • DiamondDiamond
    2-Diamond
    89%
  • DiamondDiamondDiamond
    3-Diamond
    4.952%· 1 in 20
  • DiamondDiamondDiamondDiamond
    4-Diamond
    1.666%· 1 in 60
  • Star
    1 Star
    2.572%· 1 in 39
  • StarStar
    2 Stars
    0.5%· 1 in 200
  • StarStarStar
    3 Stars
    0.222%· 1 in 450
  • Shiny Star
    1 Shiny Star
    0.714%· 1 in 140
  • Shiny StarShiny Star
    2 Shiny Stars
    0.333%· 1 in 300
  • Crown
    Crown Rare
    0.04%· 1 in 2,500

5th card (Normal Pack)

Best odds
  • DiamondDiamond
    2-Diamond
    56.756%
  • DiamondDiamondDiamond
    3-Diamond
    19.041%· 1 in 5
  • DiamondDiamondDiamondDiamond
    4-Diamond
    6.664%· 1 in 15
  • Star
    1 Star
    10.288%· 1 in 10
  • StarStar
    2 Stars
    2%· 1 in 50
  • StarStarStar
    3 Stars
    0.888%· 1 in 113
  • Shiny Star
    1 Shiny Star
    2.857%· 1 in 35
  • Shiny StarShiny Star
    2 Shiny Stars
    1.333%· 1 in 75
  • Crown
    Crown Rare
    0.16%· 1 in 625
04

Rare Pack / God Pack (0.05%) — 0.05%

Roughly 1 in 2000 packs is a Rare Pack. Every one of the five cards is rolled from a high-rarity table — meaning the entire pack is full of 1★, 2★, 3★ or Crown Rare cards.

Each card (Rare Pack)

  • Star
    1 Star
    38%· 1 in 3
  • StarStar
    2 Stars
    47%
  • Shiny Star
    1 Shiny Star
    5%· 1 in 20
  • Shiny StarShiny Star
    2 Shiny Stars
    2%· 1 in 50
  • StarStarStar
    3 Stars
    5%· 1 in 20
  • Crown
    Crown Rare
    3%· 1 in 33
05

Pack Points: the built-in safety net

There is no hidden pity timer in Pokémon TCG Pocket, but every pack you open grants 5 Pack Points, and any card can be bought outright with points from its expansion. At 2,500 points, even the worst luck guarantees any Crown Rare after 500 packs.

RarityPack Points
Diamond
1-Diamond
35
DiamondDiamond
2-Diamond
70
DiamondDiamondDiamond
3-Diamond
150
DiamondDiamondDiamondDiamond
4-Diamond
500
Star
1 Star
400
StarStar
2 Stars
1,250
StarStarStar
3 Stars
1,500
Shiny Star
1 Shiny Star
1,000
Shiny StarShiny Star
2 Shiny Stars
1,350
Crown
Crown Rare
2,500
06

Older sets & special packs

Pack-opening tips

  • Pull rates are independent: opening 100 packs in a row doesn't increase your odds of a Crown Rare on pack 101.
  • The 5th card is much more generous than the 4th — about a 1 in 7 chance of pulling something rarer than 3-Diamond.
  • Want to test the math? Our pack opening simulator uses these exact probabilities.

Open the pack simulator

Pull rate FAQ