Talents dans Pokémon TCG Pocket
Parcours les 142 talents de cartes dans Pokémon TCG Pocket. Recherche par nom ou effet, et découvre quelles cartes possèdent chaque talent.
Legendary Pulse
At the end of your turn, if this Pokémon is in the Active Spot, draw a card.
13 cartes
Fur Coat
This Pokémon takes −20 damage from attacks.
8 cartes
Fabled Luster
This Pokémon can't be affected by any Special Conditions.
7 cartes
Psychic Connect
Once during your turn, you may move all [P] Energy from 1 of your Benched [P] Pokémon to your Active Pokémon.
7 cartes
Rising Road
Once during your turn, if this Pokémon is on your Bench, you may switch it with your Active Pokémon.
7 cartes
Nightmare Aura
Whenever you attach a [D] Energy from your Energy Zone to this Pokémon, do 20 damage to your opponent's Active Pokémon.
6 cartes
Veevee ’volve
This Pokémon can evolve into any Pokémon that evolves from Eevee if you play it from your hand onto this Pokémon. (This Pokémon can't evolve during your first turn or the turn you play it.)
6 cartes
Water Shuriken
Once during your turn, you may do 20 damage to 1 of your opponent's Pokémon.
6 cartes
Broken-Space Bellow
Once during your turn, you may take a [P] Energy from your Energy Zone and attach it to this Pokémon. If you use this Ability, your turn ends.
5 cartes
Combust
Once during your turn, you may attach a [R] Energy from your discard pile to this Pokémon. If you do, do 20 damage to this Pokémon.
5 cartes
Counterattack
If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon, do 20 damage to the Attacking Pokémon.
5 cartes
Dark Chase
Once during your turn, if this Pokémon is in the Active Spot, you may switch in 1 of your opponent's Benched Pokémon that has damage on it to the Active Spot.
5 cartes
Forest Breath
Once during your turn, if this Pokémon is in the Active Spot, you may take a [G] Energy from your Energy Zone and attach it to 1 of your [G] Pokémon.
5 cartes
Fragrant Flower Garden
Once during your turn, you may heal 10 damage from each of your Pokémon.
5 cartes
Happy Ribbon
Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may draw 2 cards.
5 cartes
Offload Pass
If this Pokémon is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Pokémon, move all [F] Energy from this Pokémon to 1 of your Benched Pokémon.
5 cartes
Primeval Law
Your opponent can't play any Pokémon from their hand to evolve their Active Pokémon.
5 cartes
Psy Shadow
Once during your turn, you may take 1 [P] Energy from your Energy Zone and attach it to the [P] Pokémon in the Active Spot.
5 cartes
Psychic Healing
Once during your turn, if this Pokémon is in the Active Spot, you may heal 30 damage from 1 of your Pokémon.
5 cartes
Safeguard
Prevent all damage done to this Pokémon by attacks from your opponent's Pokémon ex.
5 cartes
Shadowy Spellbind
As long as this Pokémon is in the Active Spot, your opponent can't use any Supporter cards from their hand.
5 cartes
Snowy Terrain
During Pokémon Checkup, if this Pokémon is in the Active Spot, do 10 damage to your opponent's Active Pokémon.
5 cartes
Thunderclap Flash
At the end of your first turn, take a [L] Energy from your Energy Zone and attach it to this Pokémon.
5 cartes
Electromagnetic Wall
As long as this Pokémon is in the Active Spot, whenever your opponent attaches an Energy from their Energy Zone to 1 of their Pokémon, do 20 damage to that Pokémon.
4 cartes
Fighting Coach
Attacks used by your [F] Pokémon do +20 damage to your opponent's Active Pokémon.
4 cartes
Full-Mouth Manner
At the end of your turn, if this Pokémon is in the Active Spot, heal 20 damage from it.
4 cartes
Ignition
Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may take a [R] Energy from your Energy Zone and attach it to your Active [R] Pokémon.
4 cartes
Jungle Totem
Each [G] Energy attached to your [G] Pokémon provides 2 [G] Energy. This effect doesn't stack.
4 cartes
Levitate
If this Pokémon has any Energy attached, it has no Retreat Cost.
4 cartes
More Poison
Your opponent's Active Pokémon takes +10 damage from being Poisoned.
4 cartes
Poison Point
If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon, the Attacking Pokémon is now Poisoned.
4 cartes
Shifting Stream
Once during your turn, you may switch your Active [W] Pokémon with 1 of your Benched Pokémon.
4 cartes
Sky Support
As long as this Pokémon is on your Bench, your Active Basic Pokemon's Retreat Cost is 1 less.
4 cartes
Solid Shell
This Pokémon takes −20 damage from attacks.
4 cartes
Speed Link
If you have Arceus or Arceus ex in play, this Pokémon has no Retreat Cost.
4 cartes
Ultra Thrusters
Once during your turn, you may switch your Active Ultra Beast with 1 of your Benched Ultra Beasts.
4 cartes
Unruly Claw
Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may discard a random Energy from your opponent's Active Pokémon.
4 cartes
Volt Charge
Once during your turn, you may take a [L] Energy from your Energy Zone and attach it to this Pokémon.
4 cartes
Wash Out
As often as you like during your turn, you may move a [W] Energy from 1 of your Benched [W] Pokémon to your Active [W] Pokémon.
4 cartes
Armor
This Pokémon takes −30 damage from attacks.
3 cartes
Boosted Evolution
As long as this Pokémon is in the Active Spot, it can evolve during your first turn or the turn you play it.
3 cartes
Bouncy Body
If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon, take a [W] Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.
3 cartes
Comforting Song
Once during your turn, you may heal 20 damage from your Active Pokémon.
3 cartes
Cunning Link
Once during your turn, if you have Arceus or Arceus ex in play, you may do 30 damage to your opponent's Active Pokémon.
3 cartes
Disguise
When this Pokémon is first damaged by an attack after coming into play, prevent that damage.
3 cartes
Drive Off
Once during your turn, you may switch out your opponent's Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)
3 cartes
En-fruits-iastic
If this Pokémon has a Pokémon Tool attached, attacks used by this Pokémon cost 1 less [G] Energy.
3 cartes
Fantastical Floating
If you have Latias in play, this Pokémon has no Retreat Cost.
3 cartes
Fluffy Flight
Your Active Pokémon has no Retreat Cost.
3 cartes
Frozen Flow
Once during your turn, if this Pokémon is in the Active Spot, you may switch out your opponent's Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)
3 cartes
Healing Ripples
Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may heal 60 damage from 1 of your [W] Pokémon.
3 cartes
Innards Out
If this Pokémon is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Pokémon, do 50 damage to the Attacking Pokémon.
3 cartes
Resilience Link
If you have Arceus or Arceus ex in play, this Pokémon takes −30 damage from attacks.
3 cartes
Sand Slammer
During Pokémon Checkup, if this Pokémon is in the Active Spot, do 10 damage to each of your opponent's Pokémon.
3 cartes
Soothing Wind
Each of your Pokémon that has any Energy attached recovers from all Special Conditions and can't be affected by any Special Conditions.
3 cartes
Strange Singing
At the beginning of your turn, if this Pokémon is in the Active Spot, put a random [P] Pokémon from your deck into your hand.
3 cartes
Thick Fat
This Pokémon takes −30 damage from attacks from [R] or [W] Pokémon.
3 cartes
Watch Over
Once during your turn, you may heal 20 damage from your Active Pokémon.
3 cartes
Accept Pain
Once during your turn, if this Pokémon is on your Bench, you may move 30 damage that your Active Pokémon has on it to this Pokémon.
2 cartes
Captivating Rhythm
Once during your turn, you may flip a coin. If heads, switch in 1 of your opponent's Benched Pokémon to the Active Spot.
2 cartes
Carefree Steps
If any damage is done to this Pokémon by attacks, flip a coin. If heads, prevent that damage.
2 cartes
CHECK
Once during your turn, you may choose either player. Look at the top card of that player's deck.
2 cartes
Comatose
As long as this Pokémon is in the Active Spot, whenever you attach an Energy from your Energy Zone to it, it is now Asleep.
2 cartes
Coordinated Unit
If you have another Falinks in play, this Pokémon's attacks do +20 damage to your opponent's Active Pokémon, and this Pokémon takes −20 damage from attacks from your opponent's Pokémon.
2 cartes
Cursed Metal
Attacks used by your [P] Pokémon and [M] Pokémon do +30 damage to your opponent's Active Pokémon.
2 cartes
Data Scan
Once during your turn, you may look at the top card of your deck.
2 cartes
Dig Up
Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may put 2 random Pokémon Tool cards from your discard pile into your hand.
2 cartes
Dismantling Keys
Once during your turn, if this Pokémon is on your Bench, you may discard all Pokémon Tools from your opponent's Active Pokémon. If you do, discard this Pokémon.
2 cartes
Energy Plunder
Once during your turn, you may move all [D] Energy from each of your Pokémon to this Pokémon.
2 cartes
Exoskeleton
This Pokémon takes −20 damage from attacks.
2 cartes
Extra Heal
Once during your turn, you may heal 60 damage from 1 of your Pokémon ex that has any Energy attached. If you do, discard a random Energy from that Pokémon.
2 cartes
Flower Shield
Each of your Pokémon that has any [P] Energy attached recovers from all Special Conditions and can't be affected by any Special Conditions.
2 cartes
Fragrance Trap
If this Pokémon is in the Active Spot, once during your turn, you may switch in 1 of your opponent's Benched Basic Pokémon to the Active Spot.
2 cartes
Gas Leak
Once during your turn, if this Pokémon is in the Active Spot, you may make your opponent's Active Pokémon Poisoned.
2 cartes
Happiness Supplement
Once during your turn, you may remove a random Special Condition from your Active Pokémon.
2 cartes
Ice Face
If this Pokémon has full HP, it takes −40 damage from attacks from your opponent's Pokémon.
2 cartes
Ice Maker
Once during your turn, you may take a [W] Energy from your Energy Zone and attach it to the [W] Pokémon in the Active Spot.
2 cartes
Illusive Trickery
If your opponent's Pokémon is Knocked Out by damage from this Pokémon's attacks, during your opponent's next turn, prevent all damage from—and effects of—attacks done to this Pokémon.
2 cartes
Infinite Increase
This Pokémon gets +30 HP for each [P] Energy attached to it.
2 cartes
Insomnia
This Pokémon can't be Asleep.
2 cartes
Metal Transport
Once during your turn, you may switch your Active [M] Pokémon with 1 of your Benched Pokémon.
2 cartes
Perplexing Ears
Once during your turn, if this Pokémon is in the Active Spot, you may make your opponent's Active Pokémon Confused.
2 cartes
Poison Coating
Once during your turn, you may flip a coin. If heads, your opponent's Active Pokémon is now Poisoned.
2 cartes
Powder Heal
Once during your turn, you may heal 20 damage from each of your Pokémon.
2 cartes
Power Link
If you have Arceus or Arceus ex in play, attacks used by this Pokémon do +30 damage to your opponent's Active Pokémon.
2 cartes
Power of Alchemy
Basic Pokémon in play (both yours and your opponent's) have no Abilities.
2 cartes
Reckless Shearing
You must discard a card from your hand in order to use this Ability. Once during your turn, you may draw a card.
2 cartes
Retreat Directive
Your Active Dondozo has no Retreat Cost.
2 cartes
Roar in Unison
Once during your turn, you may take 2 [D] Energy from your Energy Zone and attach it to this Pokémon. If you do, do 30 damage to this Pokémon.
2 cartes
Search for Friends
Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may put a Supporter card from your discard pile into your hand.
2 cartes
Sleep Pendulum
Once during your turn, you may flip a coin. If heads, your opponent's Active Pokémon is now Asleep.
2 cartes
Slow Sear
Once during your turn, you may discard the top card of your opponent's deck.
2 cartes
Sticky Membrane
As long as this Pokémon is in the Active Spot, attacks used by your opponent's Active Pokémon cost 1 [C] more.
2 cartes
Time Recall
Each of your evolved Pokémon can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.)
2 cartes
Toughness Aroma
Each of your [G] Pokémon gets +20 HP.
2 cartes
Trap Territory
Your opponent's Active Pokémon's Retreat Cost is 1 more.
2 cartes
Victory Star
Once during your turn, after you flip any coins for an attack of 1 of your [R] Pokémon, you may ignore all results of those coin flips and begin flipping those coins again. You can't use more than 1 Victory Star Ability each turn.
2 cartes
Villainous Delivery
As long as this Pokémon is on your Bench, your Active [D] Pokémon's Retreat Cost is 1 less.
2 cartes
Bad Dreams
At the end of each turn, if your opponent's Active Pokémon is Asleep, do 20 damage to that Pokémon.
1 carte
Buggy Evolution
Whenever you attach an Energy from your Energy Zone to this Pokémon, put a random card from your deck that evolves from this Pokémon onto this Pokémon to evolve it.
1 carte
Catching Tail
Once during your turn, you may put a random Pokémon Tool card from your deck into your hand.
1 carte
Celestial Blessing
If any damage is done to this Pokémon by attacks, flip a coin. If heads, prevent that damage.
1 carte
Crystal Body
Prevent all effects of attacks used by your opponent's Pokémon done to this Pokémon.
1 carte
Defensive Whirlwind
This Pokémon takes −30 damage from attacks from [F] Pokémon.
1 carte
Double Type
As long as this Pokémon is in play, it is [W] and [F] type.
1 carte
Double Type
As long as this Pokémon is in play, it is [F] and [D] type.
1 carte
Fade into Darkness
When this Pokémon is Knocked Out, flip a coin. If heads, your opponent can't get any points for it.
1 carte
Final Scream
If this Pokémon is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Pokémon, do 10 damage to each of your opponent's Pokémon.
1 carte
Fire Breath
Once during your turn, you may make your opponent's Active Pokémon Burned.
1 carte
GUARD
This Ability works if you have any Unown in play with an Ability other than GUARD. All of your Pokémon take −10 damage from attacks from your opponent's Pokémon.
1 carte
Guard Dog Visage
As long as this Pokémon is in the Active Spot, attacks used by your opponent's Active Pokémon cost 1 [C] more.
1 carte
Guarded Grill
If any damage is done to this Pokémon by attacks, flip a coin. If heads, this Pokémon takes −100 damage from that attack.
1 carte
Guts
If this Pokémon would be Knocked Out by damage from an attack, flip a coin. If heads, this Pokémon is not Knocked Out, and its remaining HP becomes 10.
1 carte
Hard Coat
This Pokémon takes -20 damage from attacks.
1 carte
Heal Block
Pokémon (both yours and your opponent's) can't be healed.
1 carte
Illuminate
Once during your turn, you may put a random Pokémon from your deck into your hand.
1 carte
Infiltrating Inspection
Once during your turn, when you put this Pokémon from your hand onto your Bench, you may have your opponent reveal their hand.
1 carte
Intimidating Fang
As long as this Pokémon is in the Active Spot, attacks used by your opponent's Active Pokémon do −20 damage.
1 carte
Lordly Cheering
As long as this Pokémon is on your Bench, attacks used by your Pokémon that evolve from Poliwhirl do +40 damage to your opponent's Active Pokémon.
1 carte
Lunar Plumage
Whenever you attach a [P] Energy from your Energy Zone to this Pokémon, heal 20 damage from this Pokémon.
1 carte
Melodious Healing
Once during your turn, you may heal 30 damage from each of your [W] Pokémon.
1 carte
Passionate Voice
Once during your turn, you may discard 1 [R] Energy from this Pokémon in order to use this Ability. During this turn, attacks used by your [R] Pokémon do +50 damage to your opponent's Active Pokémon.
1 carte
Perish Body
If this Pokémon is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Pokémon, flip a coin. If heads, the Attacking Pokémon is Knocked Out.
1 carte
Portrait
Once during your turn, if this Pokémon is in the Active Spot, you may look at a random Supporter card from your opponent's hand. Use the effect of that card as the effect of this Ability.
1 carte
POWER
This Ability works if you have any Unown in play with an Ability other than POWER. Attacks used by your Pokémon do +10 damage to your opponent's Active Pokémon.
1 carte
Refreshing Tea
Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may have your opponent shuffle their hand into their deck. For each remaining point that your opponent needs to win, they draw a card.
1 carte
Repelling Wind
Once during your turn, you may switch out your opponent's Active Basic Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)
1 carte
Rough Skin
If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon, do 20 damage to the Attacking Pokémon.
1 carte
Seal of Antiquity
If you don't have Regirock, Regice, and Registeel on your Bench, this Pokémon can't attack.
1 carte
Shadow Void
As often as you like during your turn, you may choose 1 of your Pokémon that has damage on it, and move all of its damage to this Pokémon.
1 carte
Shell Armor
This Pokémon takes -10 damage from attacks.
1 carte
Shell Armor
This Pokémon takes −10 damage from attacks.
1 carte
Shell Shield
As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks.
1 carte
Snoozing Habit
As long as this Pokémon is in the Active Spot, whenever you attach an Energy from your Energy Zone to it, it is now Asleep.
1 carte
Steel Spikes
If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon, do 20 damage to the Attacking Pokémon.
1 carte
Surge Surfer
If a Stadium is in play, this Pokémon has no Retreat Cost.
1 carte
Swift Shot
Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may do 20 damage to your opponent's Active Pokémon.
1 carte
Swift Shot
Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may do 30 damage to your opponent's Active Pokémon.
1 carte
Thick Fat
This Pokémon takes −20 damage from attacks from [R] or [W] Pokémon.
1 carte
Torrent
If this Pokémon's remaining HP is 50 or less, attacks used by this Pokémon do +60 damage to your opponent's Active Pokémon.
1 carte
Vigor Link
If you have Arceus or Arceus ex in play, attacks used by this Pokémon cost 1 less [C] Energy.
1 carte
Wimp Out
During your first turn, this Pokémon has no Retreat Cost.
1 carte